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A TRANSMISSION FROM THE ARCHIVE

Arcade

Star Trek: Deep Space Nine #5

by Diana G. Gallagher

Earliest known edition
1995
Selected edition
paperback
Pages in this edition
101
English editions
3 ↗
SELECTED EDITION DETAILS

1995 · Pocket Books · eng

BETWEEN THE COVERS

From the catalogue

Jake and Nog play a virtual reality computer game called the Zhondran Crystal Quest, but then the kids all over the station are falling into comas, their minds trapped in an ever-changing game. Now it's up to Jake to go into the game and rescue them. If he wins, so does the Federation. If he loses, he'll be trapped forever in a deadly game with a very real Borg!

Source text from Open Library. This may be a publisher description, an excerpt, or contributor text.

DIFFERENT WAYS INTO THE SAME WORLD

Edition explorer

3 English editions in this snapshot. Showing up to 12 per page.

Catalogued editions of Arcade
EditionPublicationFormatPagesSource
ArcadeSelectedDiana G. Gallagher ; interior illustrations by Todd Cameron Hamilton.1995paperback101Open Library ↗
Arcade: ARCADE (Star Trek : Deep Space Nine, No 5)June 1, 1995paperback112Open Library ↗
ArcadeDiana G. Gallagher.1995unknown101Open Library ↗
THE IDEAS CONNECTING THE DOTS

Discovery notes

Up to five themes per book, supported by catalogue subjects or a cited editorial review.

Virtual worlds ↗

Source subject: Virtual reality View evidence ↗

View source subjects & series notes
/tags/OL179TJuvenile fictionStar trek, Deep Space Nine (Television program)Space stationsComputer gamesVirtual realitycollectionID:DS9kidsChildren's fictionScience fictionSisko, jake (fictitious character), fictionNog (fictitious character), fiction

Series names in source records

These are unverified catalogue strings. They do not establish a reading order.

  • Star trek, deep space nine -- #5
  • Star trek: deep space nine series -- no.5.